#ifndef MATRIX_H
#define MATRIX_H

#include "anim.h"

#define MAX_CHARS 30

class Matrix : public Anim {

    private:

        char caRow[MAX_CHARS+1];
        int j;
        int k;
        int l;
        int m;
        
        void printColumn(int xoffset);
        
        void drawColumn(int xoffset);
    
    public:
        Matrix();
        ~Matrix();
        
        void draw();
        
        bool drawBackground();
};

#endif
